Hondo – A Copy of my Development Server Virtual Machine

To make it a little bit easier for folks to play around with Legend of Hondo (particularly the admin tools that are handy for general SWGEmu “world building”), I’ve uploaded a copy of my VirtualBox VM to my MEGA storage. You can find it here,


It’s exactly what I use for developing Legend of Hondo (apart from having an anonymous git configuration) and it’s perfectly fine for use as the “server” portion of the single player game. The documentation is included in the zip file. Further documentation is in the github repo and here on this site.

The 20GB vdi file was compressed using 7zip on ultra compression, bringing the final file size down to 3.3GB.

At this point, it should be noted that if you do happen to get the client and server setup, I don’t recommend actually playing the game yet. Quite simply, I haven’t finished making the fundamental game play systems, nor have I completed the new player experience. So, if you did start playing now, you’d end up in situations like not having any resources to craft with or not being able to craft at all if you didn’t start as an Artisan (because you don’t have a crafting tool and there isn’t anywhere to buy or loot one). Besides, I haven’t made any of the pirate system or story content yet anyway.

I’m busy re-working the layout of the profession system at the moment and once I have finished that, I will be working on the new player experience. That way you could actually play the game without needing to use the admin account to make up for the lack of other players, etc. Time frame for that? Early Feb, 2017?

Personally, I am not playing Legend of Hondo yet, because it’s not really ready even for a “head start”. It doesn’t need to be complete to be playable, but it does at least need all the “gotchas” to be solved. Legend of Hondo Classic on the other hand is playable, because I solved all that stuff first – sometimes I wish didn’t start over again… *sigh* šŸ™‚

Warning: Don’t use Legend of Hondo as the basis for a multi-player server. I have changed some systems that work great in a single player game, but will allow nefarious folks to grief others in a multi-player situation.

Legend of Hondo is a personal, open source, free (as in beer!), development project. When I am finished, the sum of its parts will be a single player pirate adventure, based on SWGEmu and Star Wars Galaxies.

You are welcome to use any code, concepts, and documentation within this repository, however you do so entirely at your own risk, in accordance with the following guidelines:

R. Bassett Jr. (Tatwi) and SWGEmu disclaim all warranties of any kind, either express or implied, as to the software provided in this repository, including, but not limited to, implied warranties of fitness for a particular purpose, or nonā€infringement of proprietary rights. Neither this agreement nor any documentation furnished under it is intended to express or imply any warranty that the operation of the software will be uninterrupted, timely, or errorā€free.

Under no circumstances shall R. Bassett Jr. (Tatwi) or SWGEmu be liable to any user for direct, indirect, incidental, consequential, special, or exemplary damages, arising from or relating to this agreement, the software, or userŹ¹s use or misuse of the software. Such limitation of liability shall apply whether the damages arise from the use or misuse of the software (including such damages incurred by third parties).

Information provided in this repository is done so “As-Is” and is not promised or guaranteed to be correct, current, or complete, and may be out of date and may contain technical inaccuracies or typographical errors. Any reliance on the material in this repository is at your own risk. R. Bassett Jr. (Tatwi) and SWGEmu assume no responsibility (and expressly disclaim responsibility) for keeping information current or to ensure the accuracy or completeness of any information provided. Accordingly, you should confirm the accuracy and completeness of all information provided in this repository before making any decision related to using any part of it.

By using any software, files, or concepts provided in this repository, you waive the right to SWGEmu game client support from SWGEmu and you acknowledge and accept that you will not receive support from R. Bassett Jr (Tatwi) of any kind.

Legend of Hondo is not supported or endorsed by SWGEmu.